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Title: Lecture 13 - Network Effects and Peer Production, Social Media, and Web 2.0 (Part I) - Fall 2008
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Podcast: MI021 Lecture 13 - Network Effects and Web 2.0 (Part I) - Fall 2008.m4a.mp3
Previous: Lecture 12 - Moore's Law Part III (final) - Fall 2008
Next: Lecture 14 - Web 2.0 (end) and Facebook Case (Part I) - Fall 2008

One force can explain the dominance of Microsoft, Intel, eBay, Facebook, PayPal, Skype, and so many other efforts – the concept of network effects. In all of these efforts, the product or service becomes more valuable as more users adopt them. But where does this value come from? Students learn how network effects are created and reinforced, and why it’s so difficult to compete with firms that have a lead in network effects markets. The lecture ends with a summary of strategies that can be employed when competing in the presence of network effects. The last part of class begins our discussion of social media, peer production, and Web 2.0 – efforts behind seven of the world’s top ten most popular websites. Chapters for both of these lectures can be found at http://www.gallaugher.com/chapters. Find this podcast interesting? Please e-mail the author at john.gallaugher@bc.edu.  



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